Anime Vanguards: Lord of Shadows Update 5.5 Drops with Game-Changing Features

Explore Anime Vanguards’ 5.5 update with new units, raids, revamped Odyssey mode, and loads of quality-of-life changes.

If you’ve been itching for new content in Anime Vanguards, buckle up—Update 5.5, dubbed Lord of Shadows, is here and it’s a monster of an update. We’re talking new units, a full raid, a top-to-bottom rework of the Odyssey mode, tournament overhauls, familiar stat rerolls, and honestly? It’s the kind of update that makes you want to dive back in even if you’ve been on a break.

Let’s start with the big headliner: three brand-new units are now available, and they’re spread across different acquisition points like the Gem Banner, the Ruined City Raid, Worldlines Floor 50, and even specific hunts like Deruta and Clatakiri. If you’re a collector, now’s the time to roll.

Speaking of the Ruined City Raid, this new challenge is no joke. Picture this: the Lord of Shadows pulsing at the heart of a crumbling city, and you and your squad (up to three others) gearing up to survive not just one, but two difficulty modes—Normal and Nightmare. Beat the raid, and you’re walking away with exclusive loot like the Delusional Boy unit, raid currency, familiars (hello, Birb!), and much more from the all-new Ruined City Raid Shop.

But wait—Odyssey got a serious glow-up. The whole mode’s been reworked with fresh UI, simplified floor structure, real-time intensity scaling, and a new modifier system. You can swap your team between stages now, but there’s a twist: use a unit on one floor, and they’ll need to rest the next. It’s like tactical Jenga, and I’m weirdly obsessed with the risk/reward balance.

Rewards? They’re more generous too. You earn them per-floor, not just at the end, and there’s even a new Limitless Mode for old-school players who liked the pre-rework style. Boss Rooms and Vault Rooms every five floors raise the stakes. Go further, win more… or lose it all if you push too hard. High-risk, high-reward, just how we like it.

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That’s not all—tournaments have been completely flipped. Weekly metas now shift thanks to banned units and buffed underdogs, and modifiers/mutators keep every match fresh. There’s even an enemy index you can access mid-match to track progress, which is honestly something I didn’t know I needed until now.

Oh, and familiar rerolls? Huge win. You can now fine-tune your neglected sidekicks by reworking both their stats and elements. Combine that with the sleek new crafting UI and Material Synthesis, and it feels like the devs finally gave us tools to turn junk into gold.

A few other quality-of-life wins worth shouting out:

  • “Recommended Units” button added to raids and dungeons
  • Upgraded match endscreens
  • More intuitive unit manager tools
  • UI tweaks all across the board
  • New skins and bundles in the shop
  • Session timers, map-based quest visuals, and more achievements

Oh—and yes, there are still active codes, so don’t forget to grab those for some free resources.

Anime Vanguards: Lord of Shadows Update 5.5 Drops with Game-Changing Features

This update’s a clear signal: the devs are listening, and they’re not afraid to reinvent parts of the game that felt stale. Whether you’re a veteran player or someone just jumping in, 5.5 is packed with reasons to play.

Let’s talk builds, units, and raid strats—drop your go-to teams in the comments if you want to see a full breakdown or guide on how to tackle this update. Curious to hear what combos are working best for everyone.

Serhii Biloshytskyi
Serhii Biloshytskyi

Editor-in-chief with attention to detail and a passion for games. Participates in the creation of each text: from idea to publication. Keeps an eye on the quality of the content, so that the guides are clear, and the news is fresh and verified. Makes the site convenient and useful for every player.

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